MO ASNAEI
Production Leadership • Commercial Cinematics • Technical Workflows
Los Angeles, CA |
+1 (213) 676-6915 |
mo@asnaei.pro |
www.asnaei.pro |
linkedin.com/in/asnaei
Authorized to work in the United States
I help studios turn briefs, storyboards, director notes, product identity and unresolved visual challenges into cinematic visual systems and production-ready CG plans with clarity, technical discipline and final-image quality.
What I Am / What Your Studio May Need
I am an Interdisciplinary Visual Lead: a Cinematic CG / VFX Supervisor, CG Technical Lead, Art Director and Animation Director who translates briefs, storyboards, rhythm, product identity and abstract messages into studio-ready visual direction and production systems.
The stronger question is what visual problem your studio needs solved: cinematic storytelling, CG / VFX supervision, high-end commercial CGI, product visualization, look development, technical workflow design, or leadership across creative and technical teams.
Best-Fit Studio Pathways
The title can change. The value stays consistent: visual interpretation, cinematic CG supervision, production leadership, technical problem-solving and final-image judgment.
Cinematic CG / VFX Leadership
Translate story and direction into shot language, visual development, artist guidance, look development, compositing strategy, review systems and polished cinematic delivery.
Possible titles: CG Supervisor, VFX Supervisor, Cinematic Production Lead, Compositing Supervisor.
Commercial Cinematics
Lead product films, launch campaigns, branded cinematics, automotive CGI, luxury visualization and promotional content from visual treatment through final delivery.
Possible titles: Senior CG Supervisor, Commercial CG Lead, Product Visualization Lead, Motion / Animation Director.
Technical Direction / Pipeline
Design artist-facing production structures, organize cross-application workflows, resolve technical bottlenecks and improve cinematic-to-real-time handoffs without positioning the work as software engineering.
Possible titles: CG Technical Lead, Technical Workflow Lead, Cinematic Pipeline Lead, Production Technology Lead.
Selected Proof of Value
- CG Supervisor & CG Technical Lead across 27 recent Marumedia project and deliverable credits involving G-SHOCK, CASIO, CITIZEN, Suzuki, Lexus-related motorsport, Nippon Steel, Nubia, ISUZU, UD Trucks, YAZAKI, KOWA, Mitsui OSK and Sojitz.
- Converted briefs, storyboards, director notes and product identity into cinematic shot language, camera logic, product staging, lighting and material direction, animation priorities and production-ready CG plans.
- Structured artist assignments, review cycles, technical checkpoints, render priorities, feedback paths, quality-control standards and final delivery across fast-moving international schedules.
- Built project-specific workflows balancing artistic quality, technical precision, available resources, revision volume, client expectations and production risk.
- Expanded commercial CG leadership through film/VFX supervision, narrative timing, compositing direction, short-film authorship and current OpenUSD-to-Unreal production-workflow research.
Featured Campaign Range
A selected range showing how the same supervision method adapts across event storytelling, luxury-product visualization, automotive performance and industrial communication.
G-SHOCK GCWB5000 — 40th Anniversary U.S. Event Main Video
Role: CG Supervisor & CG Technical Lead. Defined cinematic shot flow, product emphasis, material and lighting standards, procedural effects, rendering, compositing and final-event delivery.
CITIZEN Series 8 890 Mechanical
Role: CG Supervisor & CG Technical Lead. Directed premium macro visualization, metal and glass materials, lighting, camera timing, product animation, rendering and luxury-product final image.
Anest Iwata / Lexus GT Racing PR Film
Role: CG Supervisor & CG Technical Lead. Supervised automotive shot execution, vehicle animation, lighting, rendering, compositing, motion and final visual continuity.
Nippon Steel Engineering DX / Commercial Promotion
Role: CG Supervisor & CG Technical Lead. Translated industrial processes and engineering requirements into clear, accurate and cinematic CG communication.
Professional Experience
Marumedia — Tokyo, Japan / Remote
- Lead CG supervision and technical execution across 27 recent project and deliverable credits spanning cinematic product films, key visuals, automotive work, industrial communication, character animation and 2D/3D motion graphics.
- Supervise teams of 3–10 artists across animation, modeling support, look development, lighting, FX, rendering, compositing, motion and final delivery.
- Translate briefs, storyboards, director notes and product identity into shot order, camera logic, visual rhythm, material and lighting direction, animation priorities and production-ready CG plans.
- Structure artist assignments, review cycles, technical checkpoints, render priorities, client options, revision paths and delivery standards across fast-moving international schedules.
- Selected work includes G-SHOCK GCWB5000 — 40th Anniversary U.S. Event Main Video, G-SHOCK GA01 Animation, CITIZEN Series 8 890 Mechanical, CASIO CA-500, CASIO Edifice Carbon Edition, Suzuki Motors N3, Anest Iwata / Lexus GT Racing PR Film, Nubia Flip Phone 2, Nippon Steel Engineering DX, ISUZU, UD Trucks, YAZAKI, KOWA, Sojitz and Mitsui OSK.
D3Canvas Studio — Yerevan, Armenia / International
- Founded and directed an independent multidisciplinary CGI and animation studio delivering cinematic product visualization, commercial animation, brand films, VFX, visual development and experimental work for international clients.
- Led projects from concept and client discovery through art direction, staffing, production planning, workflow design, look development, rendering, compositing, review management and final delivery.
- Built adaptable project-specific production structures balancing visual ambition, schedule, technical constraints, available resources and multiple feedback rounds.
- Served as VFX Supervisor on RaH (2024) and Barun Rai and the House on the Cliff (2021).
Dreamfarm Studio — International
- Managed rendering pipelines, compositing supervision, visual quality control and art direction for commercial and broadcast productions.
- Reviewed artistic and technical output, resolved bottlenecks and maintained consistency across lighting, rendering, compositing and delivery.
Broadcast Motion Design, Art Direction & Visual Identity — Tehran, Iran
- Created and led broadcast work across news packages, channel identities, program intros, promos, title sequences, transitions and on-air graphics, delivering more than 10 hours of completed motion-design output.
- Senior Motion Designer, Press TV Art Group (PAG), 2012–2014; core design-team member for the channel’s visual identity and broadcast graphics.
- Senior Motion Designer, HispanTV, 2011–2012; core design-team member for the channel’s visual identity and on-air motion system.
- Art Director, Health Channel, 2015–2019; directed visual development, broadcast design, animation, team reviews and final delivery.
- Director & Producer, Sahar TV Visual Identity Rebrand, 2015; led the complete rebrand with a dedicated team.
- Completed additional project-based commercial CGI and motion-design work through Grid3D, my independent DBA in Iran.
Film / VFX / Directing Credits
These credits support the commercial resume by showing narrative film experience, VFX supervision, cinematic timing and authorship beyond brand/product CGI.
RaH
VFX Supervisor, 2024. Supervised visual effects execution and supported cinematic integration across film production workflows.
Barun Rai and the House on the Cliff
VFX Supervisor, 2021. Supported feature-film VFX supervision, visual consistency, compositing direction and final shot execution.
NOMAD
Short Film Director. Animated short film with international festival recognition, including finalist / semi-finalist recognition and Lift-Off Global Network selection.
Imperfect Abortion
Short Film Director. Short-film work with 2025 festival selections including Western University Film Festival, Royal Film Festival and Filmmaker Sessions Volume 5.
Research, Publications & Production Workflow R&D
Research-to-studio value: My research practice strengthens my ability to analyze visual meaning, design systems of interpretation and convert complex ideas into structured visual experiences. This supports studio work where abstract messages must become clear visual direction, storyboard logic and production pathways.
Current production R&D: AI-Assisted OpenUSD Cinematic-to-Unreal Production Pipeline — Prototype in Development. Independent research exploring OpenUSD, Houdini Solaris, MaterialX, Unreal Engine, Python-assisted validation and artist-facing workflow support to reduce friction between creative intent, CG asset production, technical validation and real-time implementation. This work is positioned as production-workflow research, not AI engineering.
AI workflow value: I use controlled AI tools for concept exploration, styleframes, pitch acceleration and visual options while maintaining authorship, CG supervision and production control. Hands-on workflow experience includes ComfyUI, controlled image/video generation and AI-to-CG workflow thinking.
The Backyard Journey
Presented at the 20th International Conference on the Arts in Society, Carnegie Mellon University, Pittsburgh. Establishes environmental interpretation as an artistic methodology.
Sandbox Thinking
A visual education framework connecting spatial memory, procedural play, inquiry-based learning and mathematical thinking through artistic interpretation.
From Workshop to Augmented Reality
Presented at ARETL International Conference, Berlin. Explores traditional and digital art education in the age of augmented and emerging visual technologies.
Research & Publications
Read the research overview and publication list. Articles are included as a deeper layer for studios interested in art, education, visual systems, creative technology and interdisciplinary thinking.
Core Capabilities
Visual Leadership
Cinematic storytelling; art direction; shot and camera language; visual development; composition; rhythm; storyboard interpretation; animation direction; client and director communication.
CG / VFX Production
CG / VFX supervision; look development; lighting; shading; rendering; FX; senior compositing; product animation; motion design; asset and shot review; final-image quality control.
Software / Engines
Cinema 4D; Houdini FX; Maya; Unreal Engine; NukeX; After Effects; Premiere Pro; Redshift; Octane; Arnold; V-Ray; Substance 3D Painter; ZBrush; Three.js.
Technical Workflows / Emerging Production
Pipeline planning; render strategy; cross-application handoffs; technical troubleshooting; OpenUSD; Houdini Solaris; MaterialX; Python-assisted validation; ComfyUI; controlled AI-assisted visual development.
Recognition
7,200+ digital-art editions sold; international film-festival selections; Arts in Society presenter; ARETL international-conference presenter; commercial CG leadership across international brands.
Education / Languages
Professional Associate Degree in Animation, University of Applied Science and Technology, Education Center of Culture and Arts, Unit 48, Tehran, 2013–2015. Advanced Diploma in Professional Animation Direction & Supervision. Languages: Persian — Native; English — Professional; Arabic — Conversational; Armenian — Basic Conversational.
Strategic Closing
I work best where story, visual direction, cinematic production, CG / VFX supervision, client or director communication and technical workflows intersect. Give me a brief, storyboard, product challenge or unresolved visual problem, and I can turn it into clear visual direction, an organized production path and polished final delivery.